Slow is fast
This is my submission to this weekend's mini Jame Gam.
The theme was Out of Time, so I made a top-down shooter where you must kill enemies, explore levels, and keep an eye on your time which acts as a health pool.
A special item was to be included in the games, a key. So I sprinkled them around the levels, you can pick them up to buy new weapons, or more time.
The game's pretty imbalanced unfortunately, but I had some fun making it.
P.S. Pay no mind to the awful pixel art made by me haha
Thanks for reading ! Have fun and let me know what you think :)
Status | Prototype |
Platforms | HTML5 |
Author | the_Law_1 |
Genre | Action |
Made with | Unity |
Tags | 2D, Casual, Dungeon Crawler, Procedural Generation, Singleplayer, Top down shooter, Unity |
Comments
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i really enjoyed playing this although the sound effect for the gun was getting annoying after a while which is too much to ask for in a 3-day game so great job!
Haha agreed, sound design is often a weak point in my games. I could have varied the pitch at least a little more. Thanks for playing !
Cool game, but really creative implementation of both the theme and special item!
Yeah I had some more ideas but ran out of time... Thanks for playing !