De uno, pluribus
This game is my submission to the 16th edition of the Score Jam
The theme was "Clones", so I made an endless runner/platformer where you can lob your clones to catch coins, bonuses, and enemies that are out of reach.
When you reach zero clones and take a hit, you die. Try to get the best high score !
I made it alone in Unity, using these assets:
- https://joebrogers.itch.io/bitpotion
- https://www.kenney.nl/assets/pixel-platformer
- https://www.kenney.nl/assets/pixel-line-platformer
- https://www.kenney.nl/assets/input-prompts-pixel-16
Thank you to the creators of those assets for making this game possible !
Status | Prototype |
Platforms | HTML5 |
Author | the_Law_1 |
Genre | Platformer, Action |
Made with | Unity |
Tags | 2D, Singleplayer, Unity |
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